Over the past week, gamers have gone from having nothing apart from leaked details on Call of Duty: Vanguard to having a ton of data based on the game. Entrada information has been shared, with the four playable characters all being highlighted past Sledgehammer Games. Call of Duty: Warzone's new anti-cheat system and fresh map accept been teased further, while an impressive map count of 20 has been confirmed for the game'southward multiplayer.

While all this Call of Duty: Vanguard info is promising, perhaps the most intriguing aspect of the game will be its Zombies mode. In the past, every Call of Duty game's Zombies style has been adult past the main studio backside the title. This meant that Call of Duty: WW2 Zombies was made by Sledgehammer, and Call of Duty: Infinity Warfare Zombies was developed by Infinity Ward. However, Treyarch will be behind Call of Duty: Vanguard Zombies, with many excited since the developer was responsible for the mode'south creation and its best iterations. However, fans should non be so sure that Treyarch's return will hateful a mode like Call of Duty: Black Ops Cold War's.

What Call of Duty: Vanguard Zombies' Description Could Mean

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Afterward Call of Duty: Vanguard's Warzone reveal event, and the release of the trailer, a lengthy weblog mail service was shared past Activision and Sledgehammer Games. In that blog mail service, several details were covered regarding the game, with a small section detailing Zombies. While the information in this department is limited, the wording used could have some serious implications for this year's take on the iconic Survival way.

One interesting judgement states that Call of Duty: Vanguard Zombies "continues and intertwines with the Dark Aether Story." This is interesting for a few reasons. First, the annotate that this new narrative intertwines with what is going on in Call of Duty: Black Ops Cold War confirms that it exist happening alongside that story - or more specifically, earlier it. After all, the mode volition likely exist fabricated using Globe War ii-era assets, so it makes sense for it to be gear up in the 1940s as well. This "precursor" could give fans a look at Projekt Endstation in its prime - though this would be tough to accomplish without reusing Die Maschine.

This also confirms that Telephone call of Duty: Black Ops Common cold War Zombies will probable end on a cliffhanger. If the story was all wrapped upwards in the Season 6 Survival map, information technology would not make much sense to expand it farther through a prequel. Clearly, Treyarch has big plans for the Nighttime Aether narrative, with the storyline maybe being continued for a decade but like the original Aether storyline. What fate Weaver, Samantha, and the Requiem Director will have in Call of Duty: Black Ops Cold War may exist unclear, merely it does seem like it will simply end upwardly being one chapter of the new story.

Still, an equally important line from the weblog posts tells Telephone call of Duty Zombies fans that the mode is going to be significantly dissimilar from what has come earlier. This version of the mode will be "innovating on the core gameplay" of Zombies. This means that massive changes could be on the way, as core gameplay means things like points, rounds, perks, and weapons. While information technology is unclear how far this innovation will go, the fact that Treyarch will be adjusting the main mechanics of the style implies that meaningful changes are imminent. Given the success of one big Call of Duty: Blackness Ops Cold War experiment, though, 1 possibile shift makes sense.

What Call of Duty: Vanguard Zombies Could Look Like

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Phone call of Duty: Black Ops Cold War'due south Outbreak mode has get a massive success for Treyarch. With the studio having wanted to make an open world manner work since TranZit, it finally was able to do so with the multi-squad maps from multiplayer. Featuring objectives instead of traditional rounds, likewise as some side missions and a focus on looting, the gameplay loop in Outbreak is entirely dissimilar - something that has attracted many newcomers to Zombies.

While many do still prefer the classic mode of round-based Survival, Outbreak has attracted casual players and those that prefer a more laid back Zombies feel. Given that Treyarch has stated how large the thespian base for Outbreak is, information technology would make sense for similar experiences to go along going forward. While nobody wants round-based Zombies to disappear, the suggestion that Treyarch could save traditional Survival maps for its own games is not unreasonable. This could forbid burnout, with players only getting a classic Zombies experience every three years. In the games betwixt, experimental modes like Outbreak could be used to fill up the void and progress the story.

Assuming that some of the fan suggestions for Outbreak are taken into consideration, Treyarch could focus on a single big-scale map instead of having players warp to different locations. Not only would this provide a proper open world feel, but Treyarch could acknowledge Outbreak'due south biggest criticism. Thus far, players take only played Outbreak on reused multiplayer maps, something that has made some struggle to connect with the manner. The maps do not feel similar they were built for Outbreak, with all of the areas existence isolated and failing to reflect the idea that an undead attack has taken identify. If all the Call of Duty: Vanguard resources are focused on open up world Zombies, though, a fully original map could take center stage.

Story-wise, Call of Duty: Vanguard Zombies existence a prequel means that characters like Samantha Maxis are unlikely to appear. Instead, figures similar Strauss could be shown in their younger years, with the doc's role in Projekt Endstation brought into focus. Characters fans accept come to know over the past year beyond Strauss and Vogel will likely non exist seen if the game fashion is indeed set in Earth War 2, meaning that an entirely fresh cast could end up guiding players through the next Zombies manner.

Obviously, this is purely speculation, and in that location is a gamble that Phone call of Duty: Vanguard Zombies volition feature traditional Survival gameplay and will somehow make the Cold War-era characters prominent in the story. However, Treyarch's brief description implies that this mode will exist a fair bit different from what players expect, both in terms of its plot and its core gameplay. While it will still be connected to the Dark Aether universe, giving fans a reason to care, it could avowal an entirely different feeling. Though information technology may exist divisive, there is no denying just how well Outbreak has performed. Every bit such, Treyarch doubling down and creating an even more than open feel could be a possibility. With Call of Duty: Vanguard Zombies set in the past, as well, Treyarch may be willing to get more experimental with its content - leading to a style that is noticeably different from what was seen in the latest Blackness Ops game.

Call of Duty: Vanguard releases November v for PC, PS4, PS5, Xbox I, and Xbox Series X.

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Source: Phone call of Duty Blog